GE
Product
Godot Engine
5
CVEs
0
On KEV
7.8
Max CVSS
3
New 30D
Severity mix
Critical 0High 2Medium 0Low 3
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Add Godot Engine to your stack to get only the CVEs that touch what you run.
| CVE | CVSS | Published | Summary · affected versions |
|---|---|---|---|
| CVE-2021-26826 | 7.8 | Feb 8 | A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files Affected: through 3.2 |
| CVE-2021-26825 | 7.8 | Feb 8 | An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files Affected: through 3.2 |
| CVE-2026-110736 | 3.6 | Oct 14 | Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core/string/optimized_translation.cpp, OptimizedTranslation::get_message) Affected: 1.0.0 through 4.7.2 |
| CVE-2026-110735 | 2.5 | Oct 14 | Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader (core/io/resource_format_binary.cpp, ResourceLoaderBinary::get_unicode_string) Affected: 1.0.0 through 4.7.2 |
| CVE-2026-110734 | 2.5 | Oct 14 | Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp) Affected: 3.0.0 through 4.7.2 |
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