GA
Product
Game-music-emu
6
CVEs
0
On KEV
9.8
Max CVSS
0
New 30D
Severity mix
Critical 1High 3Medium 2Low 0
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Add Game-music-emu to your stack to get only the CVEs that touch what you run.
| CVE | CVSS | Published | Summary · affected versions |
|---|---|---|---|
| CVE-2016-9961 | 9.8 | Jun 6 | game-music-emu before 0.6.1 mishandles unspecified integer values Affected: through 0.6.0 |
| CVE-2016-9959 | 7.8 | Apr 12 | game-music-emu before 0.6.1 allows remote attackers to generate out of bounds 8-bit values Affected: through 0.6.0 |
| CVE-2016-9958 | 7.8 | Apr 12 | game-music-emu before 0.6.1 allows remote attackers to write to arbitrary memory locations Affected: through 0.6.0 |
| CVE-2016-9957 | 7.8 | Apr 12 | Stack-based buffer overflow in game-music-emu before 0.6.1 Affected: through 0.6.0 |
| CVE-2017-17446 | 6.5 | Dec 6 | The Mem_File_Reader::read_avail function in Data_Reader.cpp in the Game_Music_Emu library (aka game-music-emu) 0.6.1 does not ensure a non-negative size, which allows remote… Affected: 0.6.1 |
| CVE-2016-9960 | 5.5 | Jun 6 | game-music-emu before 0.6.1 allows local users to cause a denial of service (divide by zero and process crash) Affected: through 0.6.0 |
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